H1: # App Showcase: Arise
App info
Arise is a fitness app that positions working out as a real-life video game. It takes users through an extensive, personalized quiz to understand their goals, physical condition, and preferences. Based on this data, it generates a custom workout and nutrition plan, complete with stats like Strength, Agility, and Vitality, aiming to help users 'level up' in real life.
The app's greatest strength is its masterfully crafted onboarding funnel. It transforms a typically mundane data entry process into a compelling narrative of self-improvement. The 'Building your plan' animation at 02:22 builds significant anticipation. This is immediately followed by a powerful psychological hook at 02:35, where the app analyzes your 'wasted potential' against an average person, creating a strong motivation to act. The journey culminates in a dramatic, anime-inspired commitment screen at 03:37, which secures user buy-in before they ever see a price.
Arise uses a multi-layered hard paywall strategy. After the extensive onboarding, the user is presented with a clear subscription page offering monthly and yearly plans (04:43). However, the app has a second, more aggressive tactic in reserve. After bypassing the initial offer, it presents a 'Special One-Time Mystery Gift' (04:48). Opening this gift reveals a steep, time-sensitive discount with a countdown timer (04:54), creating strong urgency to convert hesitant users. The app also features a prominent referral system (04:35) to drive user acquisition.
The app is clearly targeted at a younger demographic, likely 18-30, who are familiar with gaming and anime culture. The 'level up' theme, stat points, and dramatic visuals resonate with this audience. It's ideal for beginners who are looking for a structured, motivating, and highly personalized entry point into fitness and feel disengaged by traditional workout apps.
The onboarding is incredibly long. While effective for building investment, it could also be a point of drop-off for users with less patience. The app could potentially test a shorter, 'quick start' version of the quiz. Additionally, while the 'wasted potential' framing is powerful, it might feel overly negative to some users; testing a more positive framing could be a valuable experiment.
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